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The Overlook Hotel - Lobby -

This is my second project in UE4. The Overlook Hotel's Lobby from the 1980 Stanley Kubrick film "the Shining" (One of my favourite films). Technically I started this whole thing in CryEngine a few years ago but I migrated to UE4. I've learned a lot from this both artistically (along the lines of typically Kubrick) and technically, getting the grips with UE4. I tried to push for a simple technical setup with constructing myself a single master shader that does everything I require (along the lines of current game development) and simple but effective lighting. There's a skylight in the scene which projects a HDRI image, no more than 4 keylights and 2 support lights to boost the really dark areas slightly. I opted for using RTX Reflections so I didn't need to fiddle with accurate cubemap placement. Thanks for looking and please leave any comment or ask any questions!

-Breakdown here: https://www.artstation.com/artwork/0XKVey -

Danny's Tricycle

Danny's Tricycle

The Gold Room Corridor Entrance

The Gold Room Corridor Entrance

The Gold Room Corridor

The Gold Room Corridor

Ullman's Secretary's Office

Ullman's Secretary's Office

Ullman's Secretary's Office

Ullman's Secretary's Office

Stuart Ullman's Office

Stuart Ullman's Office